hi!
here's a bunch of linux clap plugins i hope someone can help me test and report back.. they're all made with the sa_toolkit, everything is coded from scratch, using more or less no external depenencies (except x11, opengl, nanovg).. but i have no idea how it will work or perform on other systems than mine, especially the gui stuff.. so, any reports and comments that i can get would be helpful!!
i have tested them (on my own system, mint/cinnamon/nvidia/intel) regularly in bitwig, sporadically in reaper, and barely in carla.. the gui didn't work in qtractor (last time i tried).. nogui worked.. i have a feeling it's opengl related..
the plugins can also be compiled for windows (using mingw), and i can add in the wrappers for vst3, vst2, lv2, ladspa, dssi (vst3 is more or less working, others varies from 'almost there' to 'quite a bit of work and motivation needed'), or compile as standalone executable (no sound/midi atm, so it's mainly for testing the gui, but later i will be routing it all through jack or something).. but, i think it's best to get some "works!", or "doesn't work!" reports from the 'simple' versions first, and then test the additional stuff layer by layer.. or else it gets too much.. (also, windows.. i can only test using wine, so i can never be sure it _really_ works on real windows)..
so, first, i'm mostly interesting to hear if the system itself works, the underlying code that drives it all.. do the plugins work at all on your system? do they appear in the daw? the gui is the biggest and most intricate parts, so there's many places and layers it can fall apart.. does it work? does resizing work? etc.. the audio/dsp code is not the important part now, until we can be confident about the foundation of the plugins themselves..
later we could do more tweaking and tuning the gui or audio itself.. make some ok plugins out of them.. now i'm mainly hoping people will test them, and report back..
![Image]()
so, the plugins:
https://github.com/skei/SA_Toolkit/tree/master/testing
put them wherever the host is looking for them.. '~/.clap', '/usr/lib/clap', or something, most hosts lets you specify where.. i have mine in '/DISKS/sda1/plugins'.. i don't remember what the official clap spec says..![Smile :-)]()
not much documentation yet, i'm afraid..
* sa_plugins_linux_28.mar.2024.clap
- sa_botage - glitch, cut'up, autoslicer
- sa_bulum - rudimentary grain cloud/delay
- sa_cred - note effect, fibonacci series, pisano periods
- sa_mael - simple synth, but it has lots of the shiny clap goodies
* sa_ports_linux_28.mar.2024.clap
* sa_ports_linux_nogui_28.mar.2024.clap
- sa_compciter, sa_event_horizon, sa_exciter, sa_exciter2, sa_freeverb, sa_hall_reverb, sa_hrtf, sa_iirfilter, sa_large_room_reverb, sa_limiter, sa_phaser, sa_pitch, sa_saturation, sa_small_room_reverb, sa_sonic_maximizer, sa_stretch, sa_tilteq, sa_transient_killer
a bunch of small, simple and minimalistic plugins and stuff i converted from multiple sources, jesusonic, ladspa, forum postings, etc.. multiple reasons for these.. to test different parts of the sa_toolkit as i worked on it, to see if it was usable to make 'real life' plugins, to test a bunch of small audio algorithm, that could possibly be used later as, for example internal effects in a synth.. and, these could be improved over time, modify and tweak the audio code, make some better guis, etc.. and become proper plugins.. the source code has more info about each plugin..
---
the sa_toolkit is here: https://github.com/skei/SA_Toolkit
there's also some test videos and stuff: https://www.youtube.com/@torhelgeskei
and a discord channel: https://discord.gg/KMNea8P6Pe
let me know.. are the plugins useful? should i develope them further? is the framework stabile? does the gui work? if not, does the nogui versions work? etc, etc.. what distro, kernel, desktop, gpu card, etc would also be very helpful, especially if things doesn't work! ideas, comments, complaints, suggestions, etc, also appreciated..
---
(btw, i changed my mind, and compiled windows binaries too.. they're very "very not supported" (linux/clap first!), and have known issues and problems, but they're there.. and vst3 versions (clap wrapped as vst3, not all clap features are supported)..
- tor-helge
here's a bunch of linux clap plugins i hope someone can help me test and report back.. they're all made with the sa_toolkit, everything is coded from scratch, using more or less no external depenencies (except x11, opengl, nanovg).. but i have no idea how it will work or perform on other systems than mine, especially the gui stuff.. so, any reports and comments that i can get would be helpful!!
i have tested them (on my own system, mint/cinnamon/nvidia/intel) regularly in bitwig, sporadically in reaper, and barely in carla.. the gui didn't work in qtractor (last time i tried).. nogui worked.. i have a feeling it's opengl related..
the plugins can also be compiled for windows (using mingw), and i can add in the wrappers for vst3, vst2, lv2, ladspa, dssi (vst3 is more or less working, others varies from 'almost there' to 'quite a bit of work and motivation needed'), or compile as standalone executable (no sound/midi atm, so it's mainly for testing the gui, but later i will be routing it all through jack or something).. but, i think it's best to get some "works!", or "doesn't work!" reports from the 'simple' versions first, and then test the additional stuff layer by layer.. or else it gets too much.. (also, windows.. i can only test using wine, so i can never be sure it _really_ works on real windows)..
so, first, i'm mostly interesting to hear if the system itself works, the underlying code that drives it all.. do the plugins work at all on your system? do they appear in the daw? the gui is the biggest and most intricate parts, so there's many places and layers it can fall apart.. does it work? does resizing work? etc.. the audio/dsp code is not the important part now, until we can be confident about the foundation of the plugins themselves..
later we could do more tweaking and tuning the gui or audio itself.. make some ok plugins out of them.. now i'm mainly hoping people will test them, and report back..
![Image](http://raw.githubusercontent.com/skei/SA_Toolkit/master/testing/sa_plugins2.png)
so, the plugins:
https://github.com/skei/SA_Toolkit/tree/master/testing
put them wherever the host is looking for them.. '~/.clap', '/usr/lib/clap', or something, most hosts lets you specify where.. i have mine in '/DISKS/sda1/plugins'.. i don't remember what the official clap spec says..
![Smile :-)](http://www.kvraudio.com/forum/images/smilies/icon_smile.gif)
not much documentation yet, i'm afraid..
* sa_plugins_linux_28.mar.2024.clap
- sa_botage - glitch, cut'up, autoslicer
- sa_bulum - rudimentary grain cloud/delay
- sa_cred - note effect, fibonacci series, pisano periods
- sa_mael - simple synth, but it has lots of the shiny clap goodies
* sa_ports_linux_28.mar.2024.clap
* sa_ports_linux_nogui_28.mar.2024.clap
- sa_compciter, sa_event_horizon, sa_exciter, sa_exciter2, sa_freeverb, sa_hall_reverb, sa_hrtf, sa_iirfilter, sa_large_room_reverb, sa_limiter, sa_phaser, sa_pitch, sa_saturation, sa_small_room_reverb, sa_sonic_maximizer, sa_stretch, sa_tilteq, sa_transient_killer
a bunch of small, simple and minimalistic plugins and stuff i converted from multiple sources, jesusonic, ladspa, forum postings, etc.. multiple reasons for these.. to test different parts of the sa_toolkit as i worked on it, to see if it was usable to make 'real life' plugins, to test a bunch of small audio algorithm, that could possibly be used later as, for example internal effects in a synth.. and, these could be improved over time, modify and tweak the audio code, make some better guis, etc.. and become proper plugins.. the source code has more info about each plugin..
---
the sa_toolkit is here: https://github.com/skei/SA_Toolkit
there's also some test videos and stuff: https://www.youtube.com/@torhelgeskei
and a discord channel: https://discord.gg/KMNea8P6Pe
let me know.. are the plugins useful? should i develope them further? is the framework stabile? does the gui work? if not, does the nogui versions work? etc, etc.. what distro, kernel, desktop, gpu card, etc would also be very helpful, especially if things doesn't work! ideas, comments, complaints, suggestions, etc, also appreciated..
---
(btw, i changed my mind, and compiled windows binaries too.. they're very "very not supported" (linux/clap first!), and have known issues and problems, but they're there.. and vst3 versions (clap wrapped as vst3, not all clap features are supported)..
- tor-helge
Statistics: Posted by tor.helge.skei — Fri Mar 29, 2024 9:50 am — Replies 0 — Views 29